The entrance should say “Dreamveil Overlook.” It won’t be marked on your map the first time, so go to where the images above and below indicate. Just past the glowing shrine of Mool Ah (which initiates the first possible Tiny Tina’s Wonderlands side quest) you will see a small village. We’re specifically looking for the part of the Overworld with green grass and the orange soda river. If you already have a save from later in the game, just head back to the area where you initially begin your Wonderlands journey. This feature unlocks shortly after you complete the tutorial. To start Glutton’s Gamble, you first need to reach the Overworld. How to Start Glutton’s Gamble in Tiny Tina’s Wonderlands So, to save you some trouble wandering aimlessly around, here’s how to begin the new Gutton’s Gamble content in Tiny Tina’s Wonderlands! Unfortunately, the game is also extremely bad at explaining how to start any of its DLC. Really, though, it’s basically a repeatable new endgame mission that provides extra chances at Legendary loot and a boss with shifting forms. It’s basically a self-contained story on its own - focused on the witch Imelda - but does tie into the first expansion in terms of theme and starting location. Note that this DLC continues the loose “Mirrors of Mystery” plotline introduced via Coiled Captors and later continued in Molten Mirrors. You just need to know where to look! So let’s take a look ourselves at how to play Glutton’s Gamble in Tina Tiny’s Wonderlands. The second expansion to the Dungeons & Dragons fueled Borderlands story appears pretty early for both players new and old. If you start need to unlock the Tiny Tina’s Wonderlands Glutton’s Gamble DLC, we’ve got good news! It’s not too hard at all.
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